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	<updated>2026-04-03T20:48:48Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://mail.melanarchy.org/index.php?title=Category:Archers&amp;diff=29520</id>
		<title>Category:Archers</title>
		<link rel="alternate" type="text/html" href="http://mail.melanarchy.org/index.php?title=Category:Archers&amp;diff=29520"/>
		<updated>2007-02-26T00:12:08Z</updated>

		<summary type="html">&lt;p&gt;Cleites: /* Archer Creation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''ARCHERS are skilled hunters and scouts, as well as being masters with their chosen weapon, the [[:Category: Bows |bow]].  Their [[:Category: Archer Skills And Spells |skills]] represent their ability to survive in the wild, track down their foes, and their self-sufficiency in building and repairing the tools of their trade.  Achieving real skill in archery takes such a lengthy commitment that master archers are generally reluctant to teach those who have already started down a different path.  Tall, agile [[:Category: Races |races]] with good eyesight make the best archers, notably [[Elves |ELVES]] and [[Centaurs |CENTAURs]].  Clumsy, bulky or non-humanoid races such as [[Ogres |OGREs]] and [[Griffons |GRIFFONs]] will not fare so well.  The [[Prime Requisite |PRIME REQUISITE]] of archers is [[Dexterity |DEXterity]].''&lt;br /&gt;
&lt;br /&gt;
'''Abbreviation:''' Arc.&lt;br /&gt;
&lt;br /&gt;
'''[[Prime Requisite |Prime Requisite]]:''' [[Dexterity |Dexterity]].&lt;br /&gt;
&lt;br /&gt;
== Archers in General ==&lt;br /&gt;
&lt;br /&gt;
Hard hitting sponges usually.  The basic archer is one of the best hitters in the game capable of doing large amounts of damage with one hit.  Many of an archer's skills will go unused but when you are in a bind, they can help you survive.  Their tracking skills are an example.  Most people have no use for the track skills but those people who enjoy exploring new areas or who are looking for a hard to find mob will find it useful.  At higher levels they can become incredibly powerful.  They get a good mix of hp and mana and can be a very versitile character, able to easily collect gear, spell people, and do hard corpse retrievals.&lt;br /&gt;
&lt;br /&gt;
== Archer Creation ==&lt;br /&gt;
&lt;br /&gt;
[[:Category:Races|Race]] is very important for an archer.  The most common choices are [[elf]], [[orc]], [[centaur]], [[human]], [[drow]], and [[Lizard Man|lizard man]].  Some of the remortable classes can also be fantastic archers such as [[High Elf|high elves]].  Races such as [[giant]], [[ogre]], and [[griffon]] are not good.  As with all characters, max your stats early.  At early levels, it is easiest to use [[:Category:Lowmort 1-10 Melee Weapons|melee weapons]] instead of [[:Category:Missile Weapons|bows]]..until about level 20.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Once you get a decent amount of hitroll, you can begin grouping.  Your job is easy, hit hard!  Use the [[Held Shot|held shot skill]] carefully.&lt;br /&gt;
&lt;br /&gt;
== Archers at Lowmort Tier ==&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
=== Worshipping ===&lt;br /&gt;
&lt;br /&gt;
Worship [[Roixa]].  You will do a LOT more damage.  [[Werredan]] is also a good option.  Slightly less damage but you get that nice Werredan exp boost.&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
&lt;br /&gt;
== Archer Prestige Options ==&lt;br /&gt;
&lt;br /&gt;
== Archers at Hero Tier ==&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
=== Practicing ===&lt;br /&gt;
&lt;br /&gt;
=== Devoting ===&lt;br /&gt;
&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
&lt;br /&gt;
For a long time, you will be a basic hitter in a group.  Get a [[:Category:Hero Archer Gear|complete hero gear set]] asap. Groups are easy to get!  Some archers find a [[:Category:Rogues|rogue]] partner tanking with [[backstab]] makes for some good duo exp.  Later on, when you get enough hp and mana, you will be able to solo, but grouping is always better.  After 101 you will spend very little time on who group.  Held shot is good to use if you're sure the mob is going to be alive long enough for your held shot to execute.  If there's 2 or more mobs in the room, trying using scattershot 5.&lt;br /&gt;
&lt;br /&gt;
'''Soloing:'''  &lt;br /&gt;
&lt;br /&gt;
Soloing is hard until you can get enough HP to cover the hits you will take.  Find a good match of ac and hit gear.&lt;br /&gt;
&lt;br /&gt;
At lowhero, soloing is difficult, but possible.  Try soloing [[:Category:House Of Beasts|House Of Beasts]], or [[:Category:North Of Ofcol|North Of Ofcol]] for lowxp runs.  &lt;br /&gt;
As you get beefier (especially after 101) - try and find areas with bow-wielding mobs.  It's amazing how useful [[Arrow Dodge|arrow dodge]] can be.&lt;br /&gt;
&lt;br /&gt;
Assuming you can get full non-roix spells ([[Kra]] preferred, otherwise [[Tul-Sith]]), you might not need [[:Category:Hero Tank Gear|ac gear]], or only 1-2 pieces.  Carry quaffs (2x heal preferred)&lt;br /&gt;
&lt;br /&gt;
'''Tanking:'''&lt;br /&gt;
&lt;br /&gt;
Arcs can certainly tank, and can even do well - but you'll need excellent AC and a good [[:Category:Light Crossbows|light crossbow]] (unless you want to tank with wield/shield - which probably won't be worth it).&lt;br /&gt;
&lt;br /&gt;
'''Hitting:'''&lt;br /&gt;
&lt;br /&gt;
Archers are the best hitters after 101 overall - don't let anyone convince you otherwise.  After defeating the [[Ultimate Dragon]], you'll hit even harder.  It's not unheard of to rarely hit below MASSAC against unsanc'd mobs.&lt;br /&gt;
&lt;br /&gt;
[[Held Shot]] is nice, but generally not worth it at hero unless running small groups against large mobs or if going for HDL.  Against larger sanc mobs - held is OK.  It's always nice to see DEMO against a sanc'd mob at hero&lt;br /&gt;
&lt;br /&gt;
== Archers at Lord Tier ==&lt;br /&gt;
&lt;br /&gt;
== Archer Remort Options ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Classes]]&lt;br /&gt;
[[Category: Core Classes]]&lt;/div&gt;</summary>
		<author><name>Cleites</name></author>
		
	</entry>
	<entry>
		<id>http://mail.melanarchy.org/index.php?title=Troglodytes&amp;diff=28148</id>
		<title>Troglodytes</title>
		<link rel="alternate" type="text/html" href="http://mail.melanarchy.org/index.php?title=Troglodytes&amp;diff=28148"/>
		<updated>2007-02-02T08:18:24Z</updated>

		<summary type="html">&lt;p&gt;Cleites: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| cellpadding=&amp;quot;25&amp;quot; align=&amp;quot;right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|+ '''&amp;lt;big&amp;gt;Troglodyte Statistics Tables&amp;lt;/big&amp;gt;'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; colspan=6 | [[:Category: Lowmort |Lowmort]]-[[:Category: Tiers |Tier]] Troglodyte [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | &amp;lt;small&amp;gt; &amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],&amp;lt;br&amp;gt; [[:Category: Warriors |war]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],&amp;lt;br&amp;gt; [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],&amp;lt;br&amp;gt; [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Rangers |ran]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Strength     |Str]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 16–23 '''(26)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 15–20 '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 15–20 '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 15–20 '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 15–20 '''(23)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Intelligence |Int]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 10–15 '''(18)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 11–18 '''(21)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 10–15 '''(18)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 10–15 '''(18)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 10–15 '''(18)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Wisdom       |Wis]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 11–16 '''(19)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 11–16 '''(19)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 12–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 11–16 '''(19)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 11–16 '''(19)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Dexterity    |Dex]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 14–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 14–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 14–19 '''(22)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 15–22 '''(25)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 14–19 '''(22)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Constitution |Con]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 15–20 '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 15–20 '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 15–20 '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 15–20 '''(23)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 16–23 '''(26)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; colspan=6 | [[:Category: Hero |Hero]]-[[:Category: Tiers |Tier]] Troglodyte [[:Category: Statistics |Statistics]] by [[:Category: Classes |Class]]&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#efefef&amp;quot; | &amp;lt;small&amp;gt; &amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Berserkers |bzk]], [[:Category: Bodyguards |bod]], [[:Category: Paladins |pal]],&amp;lt;br&amp;gt; [[:Category: Warriors |war]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Assassins |asn]], [[:Category: Mages |mag]], [[:Category: Mindbenders |mnd]],&amp;lt;br&amp;gt; [[:Category: Psionicists |psi]], [[:Category: Sorcerers |sor]], [[:Category: Wizards |wzd]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Clerics |cle]], [[:Category: Druids |dru]], [[:Category: Priests |prs]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Archers |arc]], [[:Category: Black Circle Initiates |bci]], [[:Category: Fusiliers |fus]],&amp;lt;br&amp;gt; [[:Category: Monks |mon]], [[:Category: Rogues |rog]], [[:Category: Shadowfists |shf]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeeeff&amp;quot; | &amp;lt;small&amp;gt;[[:Category: Rangers |ran]]&amp;lt;br&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Strength     |Str]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 23–28 '''(31)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 20–22 '''(25)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 20–22 '''(25)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 20–22 '''(25)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 20–22 '''(25)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Intelligence |Int]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 15–17 '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 18–23 '''(26)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 15–17 '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 15–17 '''(20)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 15–17 '''(20)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Wisdom       |Wis]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 16–18 '''(21)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 16–18 '''(21)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 19–24 '''(27)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 16–18 '''(21)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 16–18 '''(21)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Dexterity    |Dex]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 19–21 '''(24)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 19–21 '''(24)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 19–21 '''(24)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 22–27 '''(30)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 19–21 '''(24)'''&lt;br /&gt;
|-&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffeeee&amp;quot; | [[Constitution |Con]]&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 20–22 '''(25)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 20–22 '''(25)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 20–22 '''(25)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ffffff&amp;quot; | 20–22 '''(25)'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#eeffee&amp;quot; | 23–28 '''(31)'''&lt;br /&gt;
|-&lt;br /&gt;
|+ align=&amp;quot;bottom&amp;quot; | &amp;lt;small&amp;gt;NOTES: ''numbers in each cell above are'' initial trained value – maximum trainable value '''(maximum allowable value for non-[[Devotion |devotees]])'''; ''[[:Category: Classes |class]] [[Prime Requisite |prime requisites]] are'' &amp;lt;font color=green&amp;gt;green&amp;lt;/font&amp;gt;.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Trogs are a reptilian race of humanoids that live in subterranean places.  They are quite [[Strength |strong]], have above average [[Dexterity |reflexes]], and are extremely [[Constitution |tough]].  They do however have a huge lack in mental capacity.  Because of these factors they tend to be ferocious [[:Category: Warriors |warriors]], but when the rare spellcaster is found, they are not very adept at their magic.  Trogs can be identified by their reptilian features, by the nauseous odor they emit in battle, and by their very repulsiveness.  Troglodytes are a subterranean [[:Category: Races |race]], and as such have developed the ability to [[Racial Infravision |see well in the darkness]] of the underworld.''&lt;br /&gt;
&lt;br /&gt;
* '''Abbreviation:''' Trg.&lt;br /&gt;
&lt;br /&gt;
* '''[[:Category: Languages |Language(s)]]:''' [[Common Language |Common]], [[Troglodyte Language |Troglodyte]].&lt;br /&gt;
&lt;br /&gt;
* '''[[:Category: Racials |Racial(s)]]:''' [[Racial Butcher |Butcher]], [[Racial Infravision |Infravision]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Racial Size |Racial Size]]:''' medium.&lt;br /&gt;
&lt;br /&gt;
* '''[[Racial TNL |Racial TNL]]:''' 1052 XP.&lt;br /&gt;
&lt;br /&gt;
* '''Well-Suited to Be:''' [[:Category: Berserkers |berserkers]], [[:Category: Warriors |warriors]],[[:Category: Black Circle Initiates | black circle initiates]].&lt;br /&gt;
&lt;br /&gt;
* '''Ill-Suited to Be:''' [[:Category: Clerics |clerics]], [[:Category: Druids |druids]], [[:Category: Fusiliers |fusiliers]], [[:Category: Mages |mages]], [[:Category: Mindbenders |mindbenders]], [[:Category: Priests |priests]], [[:Category: Psionicists |psionicists]], [[:Category: Sorcerers |sorcerers]], [[:Category: Wizards |wizards]].&lt;br /&gt;
&lt;br /&gt;
== Comments ==&lt;br /&gt;
&lt;br /&gt;
[[Category: Races]]&lt;br /&gt;
[[Category: Creatable Races]]&lt;/div&gt;</summary>
		<author><name>Cleites</name></author>
		
	</entry>
	<entry>
		<id>http://mail.melanarchy.org/index.php?title=Category:Black_Circle_Initiates&amp;diff=28147</id>
		<title>Category:Black Circle Initiates</title>
		<link rel="alternate" type="text/html" href="http://mail.melanarchy.org/index.php?title=Category:Black_Circle_Initiates&amp;diff=28147"/>
		<updated>2007-02-02T08:16:15Z</updated>

		<summary type="html">&lt;p&gt;Cleites: /* BCI Creation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''The Black Circle is a secretive cabal of lizard and Dragon-kin assassins under the service of the Great Dragon Kahbyss.  The Circle teaches a small repertoire of [[:Category: Psionicist Skills And Spells |psionic spells]], including some unknown outside the circle.  The Circle as a whole has a certain measure of [[Reputation |Reputation]], although individual Initiates cannot raise this, like an [[:Category: Assassins |Assassin]] can.  Like all [[:Category: Prestige Classes |Prestige Classes]], they retain the original class's [[Prime Requisite |Prime Requisite]], in this case, [[Dexterity |Dexterity]]. As a Psionic class, they possess a Psion's higher degree of success with spells such as [[Deception |deception]].  Joining the Circle is for life.  Initiates cannot become [[:Category: Assassins |Assassins]] or [[:Category: Berserkers |Berserkers]] like [[:Category: Rogues |Rogues]] can.  Rumor says the Circle maintains a base in warmer climes, where Masters can often be found.''&lt;br /&gt;
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'''Abbreviation:''' Bci.&lt;br /&gt;
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'''[[:Category: Core Classes |Base Class]]:''' [[:Category: Rogues |Rogue]].&lt;br /&gt;
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'''[[Prime Requisite |Prime Requisite]]:''' [[Dexterity |Dexterity]].&lt;br /&gt;
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== BCIs in General ==  &lt;br /&gt;
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The Black Circle, much like the help file says, is a [[:Category: Rogues |Rogue]] like assassin with some unique [[:Category: Psionicists|psionic]] abilities. BCI do not get a lot of [[:Category: Mages | arcane]] spells but they do gain some impressive psionics that only the [[:Category: Psionicists| Psi]] and [[:Category: Mindbenders| Mnd]] can learn like [[Overconfidence |overconfidence]], [[Anger Management  |anger management]] and [[Death Field|death field]]. Also BCI can learn a couple skills unique only to the initiates like [[Sense Weakness|sense weakness]] and [[Killer Instinct |killer instinct]].&lt;br /&gt;
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BCI lose some very important hero [[:Category: Spells |spells]] like [[Teleport |teleport]], [[Foci |foci]] and [[Awen |awen]] so they become a bit tricky to play at low hero level so in groups you need to rely on groupmates to [[Sanctuary |sanc]] you. Fortunately there are lots of great [[:Category: Maps |Maps]] and [[:Category: Areas |directions]] on this site to help you get around as well as get [[:Category: Spellcasting Gear| potions and brews]] to help you on your way. All in all, if you break apart [[Foci |foci]] and [[Awen |awen]] you only miss out on [[Stone Skin |stone skin]] , [[Protection Good |protection good]] and [[Sanctuary |sanc]]. So grab some [[Gauntlets Of Protection]] or an [[Opal Encased In A Bronze Ring]] and a few [[Sanctuary |sanc]] [[:Category: Spellcasting Gear |quaffs]] and your ready to roll.&lt;br /&gt;
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Once you get past the lack of [[:Category: Mages | arcane]] knowlege you can see how versatile the Circle can be. They are every bit as [[Sneak |sneaky]] and eventually even a little more potent [[Backstab |stabbers]] and BCI also get a bit of [[Reputation |Reputation]] but not as much as [[:Category: Assassins |assassins]] however though still noticable. And don't forget about your psionics. What else are you going to use all that [[Mana Points |mana]] for? &lt;br /&gt;
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== BCI Creation == &lt;br /&gt;
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Only creatable level-50 [[:Category: Rogues | rogues]] of reptilian races, namely [[Troglodytes |troglodytes]], [[Draconians |draconians]], [[Firedrakes |firedrakes]] and [[Lizardmen |lizardmen]] qualify to become BCIs. Also remort races are [[Dragons |dragons]], [[Tuataurs |tuataurs]], [[Minotaurs |minotaurs]], and probably all the rest as long as you were BCI first. Although the reptilian races have the psionic boost i believe.&lt;br /&gt;
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If you are still interested in joining the Black Circle you need to go see the [[:Category:Black Circle Initiate Trainers |Master]]. At level 30 you can check your progress and even see if you are able to join. The [[:Category:Black Circle Initiate Trainers |BCI master]] can be found at the bottom of The [[:Category:Valley Of The Sun |Vally of the Sun]]. One of the most important requirements besides [[:Category: Races |race]] is your criminal record. It must be spottless before you join up. Afterwords you can rob every vendor in all of Midgaard without a care in the world, but until then, don't break the law.&lt;br /&gt;
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Next, if your cold blooded with a clean record, you will need to have 1000 kills by level 50. With the new ability to become a prestige class up until hero level 100, a rogue will need to get 1200 kills if attempting to become a BCI at hero level 1 or above. Once you have your kill count up the [[:Category:Black Circle Initiate Trainers |BCI master]] will give you your [[:Category:Ticket Quests |quest]]. This is a [[:Category:Ticket Quests |ticket quest]] in [[:Category: Lord Audis' Villa |Lord Audis' Villa]] where it is easy to get [[Arrests |arrested]] so be carefull. The aggie [[:Category: Assassins |assassins]] there stab hard and fighting them in the presence of a guard will give you an [[:Category:Character Flags |outlaw flag]].&lt;br /&gt;
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Once you give the [[:Category:Black Circle Initiate Trainers |master]] the [[:Category:Ticket Quests |ticket]] item and you are level 50 you can use the [[prestige]] command and join up.&lt;br /&gt;
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== BCIs at Hero Tier ==&lt;br /&gt;
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=== Training ===&lt;br /&gt;
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As with any character, [[Train |train]] [[Wisdom |wisdom]] first and then [[Intelligence |intelligence]] this will help you [[Practice |practice]] [[:Category:Skills And Spells |skills]] quicker and give you more [[Mana Points |mana]] each level. Next [[Train |train]] [[Constitution |con]] for better [[Hit Points |hp]] gains then [[Dexterity |dex]] and [[Strength |str]] to taste. If you find you are in need of more gear space go with [[Strength |str]] otherwise go with your prime requisite [[Dexterity |dex]].&lt;br /&gt;
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=== Practicing ===&lt;br /&gt;
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Once you got your [[Intelligence |intelligence]] maxed and [[:Category:Level Gear |inteligence gear]] on you can start [[Practice |practicing]] your new [[:Category:Skills And Spells |skills]]. Also you will need to re-adept your old [[:Category:Skills And Spells |skills]] because you can train you [[:Category:Skills And Spells |skills]] to 95% now instead of 90% at lowmort.&lt;br /&gt;
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Some [[:Category:Hero Skills And Spells |hero skills]] are clones so you do not need to [[Practice |practicing]] them all like [[Invis |invis]] and [[Mask |mask]]. Other [[:Category:Skills And Spells |skills]] like [[Pass Door |pass door]] which is a part of [[Foci |foci]] is not learnable by BCI but [[Ectoplasmic Form |ectoplasmic form]] is. Some of the best [[:Category:Hero Skills And Spells |lowhero skills]] to learn are the ones the are found in or can replace those found in [[Foci]]/[[Awen]] as well as [[Astral |astral]], [[Anger Management |anger management]], [[Overconfidence |overconfidence]], [[Deception |deception]] and the [[:Category:Psionicist Skills And Spells |psionic attack spells]]. &lt;br /&gt;
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=== Worshiping and Devoting ===&lt;br /&gt;
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The best suited gods to [[Worship |worship]] for BCI are [[Tor]] and [[Shizaga]]. Your playing style will influence your choice for the best one suited for your needs. If you Spend your time soloing the extra damage from [[Tor]] will help as well as the [[Hit Points |hp]] regen bonus. [[Shizaga]] also grants a stab bonus as well as a psionic bonus. [[:Category:Skills And Spells |Spells]] cost less with [[Shizaga]] and more with [[Tor]].&lt;br /&gt;
     [[Worship |Recap]]: Tor gives better melee and regen&lt;br /&gt;
            Shizaga gives better spells, lower spell cost and better mana gain&lt;br /&gt;
            Both give good hp gains and improve stabs&lt;br /&gt;
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     [[Devotion |Devoting]]: Tor grants +2 str and +1 con wich could give you greater damage and better&lt;br /&gt;
                   hp gains. He also won't let you raise your int and wis as high as it&lt;br /&gt;
                   you used to which could affect your mana gains and practice gains as &lt;br /&gt;
                   well as the number of practices you need to adept a skill.&lt;br /&gt;
               Shizaga grants +1 dex with helps with your rogue skills and ac but reduces &lt;br /&gt;
                       wis by 1 which could affect your practice gains.                   &lt;br /&gt;
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=== Fighting ===&lt;br /&gt;
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Killing is what Initiates do best&lt;br /&gt;
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'''Soloing:'''&lt;br /&gt;
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Soloing might be a bit tricky until after level 101. You will need to find [[:Category:Gear |gear]] or [[:Category:Spellcasting Gear |potions]] to make up for the lack of [[:Category:Skills And Spells |spells]]. To start out have a good mix of [[:Category:Hero Hit Gear |damage roll]] and [[:Category:Hero Tank Gear |ac gear]]. As time goes on you can slowly fase out the [[:Category:Hero Tank Gear |ac gear]] and eventually solo in full [[:Category:Hero Hit Gear |hit]]. &lt;br /&gt;
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You might try the hound dogs in [[:Category:Shadow Keep]]. They [[Flee |flee]] easily which saves you [[Hit Points |hit points]] and is easy to walk to. &lt;br /&gt;
[[:Category:Dream Steppes]] is good after 101 and be sure to avoid the riders and masked psionicists for a while.&lt;br /&gt;
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'''Tanking:'''&lt;br /&gt;
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BCI tank rather well with [[Backstab |bs]] or [[Vital Shot |vs]] to open up commbat. At low hero you will need full [[:Category:Hero Tank Gear |ac gear]] and then slowly blend in [[:Category:Hero Hit Gear |hit]] to suit your playing style. Be sure to include someone in the group who can [[Portal |portal]] and [[Sanctuary |sanc]].&lt;br /&gt;
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'''Hitting:'''&lt;br /&gt;
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BCI don't really start hitting well until level 39 when they get [[Third Attack |third attack]]. They just keep getting better after that with other various [[:Category:Hero Skills And Spells |skills]]. At low hero be sure to use your [[:Category:Psionicist Skills And Spells |psionic attacks]] or [[Throw |throw weapon]] for added damage. Also use [[Sneak Attack |sneak attack]] to target mobs.&lt;br /&gt;
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== BCIs at Lord Tier ==     &lt;br /&gt;
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== BCI Remort Options ==&lt;br /&gt;
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BCI is for life. You can not remort into bzk or asn. You can remort into another race. I've seen dragon, tuatar and even a minataur BCI.&lt;br /&gt;
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[[Category: Classes]]&lt;br /&gt;
[[Category: Prestige Classes]]&lt;/div&gt;</summary>
		<author><name>Cleites</name></author>
		
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